Tutorial 1 on cpu design

CPU DESIGN

A CPU contains three main section: the register section, Arithmetic/logic unit (ALU) and control unit. These section work together to perform the sequences of micro-operations needed to perform the fetch , decode and execute cycles of every instruction in the CPU’s instruction set.  
  
In this tutorial we     Specifying A CPU
1)      The first step in designing a CPU is to determine its applications.
2)      A simple 4-bit processor would be powerful enough to handle this job.
3)      Once we have determined the tasks a CPU will perform, we must design an instructions set architecture capable of handling these tasks. We  select the instructions a programmer could use to write the application  programs and the registers these instructions will use.
4)      We design the state diagram for the CPU. We show the micro-operations performed during each state and the conditions that cause the CPU to go from one state to another. A CPU is just a complex finite state machine. By specifying the state and their micro-operations, we specify the steps the CPU must perform in order to fetch, decode and execute every instructions in its instruction set.

GENERIC CPU STATE DIAGRAM

In general, a CPU perform the following sequence of operations.
·         Fetch cycle: Fetch an instruction from memory, then go to the decode cycle.
·         Decode cycle: Decode the instruction-that is, determine which instruction has been fetched-then go the execute cycle for that instruction.
·         Execute cycle: Execute the instruction, then go to the fetch cycle and fetch next instruction.

Note : that the decode cycle does not have any states. Rather the decode cycle is actually the multiple branches from the end of the fetch routine to each individual execute routine.


In next tutorial we will learn about "design and implementation of a very simple cpu".





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